Let's Improve Localization: Japanese 🇯🇵
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20
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1378
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July 25, 2025
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Saving Viewport Settings
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2
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89
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July 25, 2025
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Full EXR Support (Single Channel)
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2
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359
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July 24, 2025
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Subsurface scattering /translucency render preview
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2
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759
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July 24, 2025
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Separate color palette for painting
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3
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476
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July 24, 2025
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Output String Data out of nPass
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2
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280
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July 24, 2025
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Prevent Opening the Shape Generator Node in a New Panel on Double-click
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2
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325
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July 24, 2025
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Image Mapper Transform Offset Graph Constraints
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2
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337
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July 24, 2025
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Zoom in/out in 3D Viewport should zoom to middle
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2
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338
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July 24, 2025
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A new way to import materials into InstaMAT
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2
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392
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July 24, 2025
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Preview Mesh Baked Maps in Flat Shading (Solo Material Channel Render Mode) via Shortcut or Setting
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2
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319
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July 24, 2025
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Polygon mask scale and rotation
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2
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240
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July 24, 2025
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Color and thickness of connections
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2
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188
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July 24, 2025
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Color coding of value types
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2
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242
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July 24, 2025
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Export multiple formats at the same time
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2
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169
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July 24, 2025
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Add up and down for camera control directions
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4
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196
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July 24, 2025
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Layer References in Layering Projects (aka Anchor Points)
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4
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767
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July 24, 2025
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Option for customize camera controls in the viewport
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1
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190
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July 24, 2025
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Bezier Curve Node Individual Color/Width not working as expected
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5
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83
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July 24, 2025
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📣 InstaMAT 2025 Prepares to Launch with Powerful New Features and Scalable Workflows
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3
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171
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July 24, 2025
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📣 Abstract unveils InstaMAT 2025: Unleashing the most powerful package for 3D Creators
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0
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103
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July 22, 2025
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InstaMAT Pipeline install location on macOS
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1
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99
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June 27, 2025
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Opacity in Element Graphs
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1
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113
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June 23, 2025
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Materials do not show up in quick search
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1
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96
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June 23, 2025
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Export Meshes with Textures Embedded Using Scene Nodes in InstaMAT Studio
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6
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360
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June 17, 2025
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DKNS DSGN InstaMAT Streams YT Playlist
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4
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154
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June 3, 2025
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How to stop some Element Graph processing
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1
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161
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June 3, 2025
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InstaMAT Swift Session: Create Custom Asset Libraries
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0
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137
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May 22, 2025
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Unity Integration: Can't make standalone build
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6
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727
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May 19, 2025
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bekeA question about baking
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8
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202
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May 19, 2025
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