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About the InstaLOD category
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0
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1032
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June 8, 2022
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The material generated by instalod appears completely black when baked(UE5.2)
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2
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566
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January 5, 2026
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Optimization via pipeline (using trinangle_percentage)
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1
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85
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December 10, 2025
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How Do I Merge a Repeating Texture?
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1
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65
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December 1, 2025
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Deauthorize old machine
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1
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97
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November 18, 2025
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Disable material structure changes
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5
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140
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November 11, 2025
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Designate UV Seams
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1
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155
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November 7, 2025
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Visible UV Seams
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2
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192
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November 7, 2025
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Automatic UV creation in a mesh without UV's
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1
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169
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November 3, 2025
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InstaLOD Swift Session: How to Automatically Unwrap UVs Across Multiple Material Sections
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0
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220
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October 27, 2025
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Normal indicator preferences
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1
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246
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October 24, 2025
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Normal indicator length?
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2
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382
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October 24, 2025
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InstaLOD Pipeline
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1
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258
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October 7, 2025
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InstaLOD crashed in standalone game mode(ue 5.6.1)
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4
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356
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September 29, 2025
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Is InstaLOD for unreal engine no longer part of the pioneer license?
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1
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350
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September 19, 2025
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📺 InstaLOD x [REDACTED]: Making the Impossible Possible
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0
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297
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September 17, 2025
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Customize Imposter atlas?
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2
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342
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August 19, 2025
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How to prevent the renaming of the mesh name
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1
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324
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August 15, 2025
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The fence is baked into a cube
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1
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345
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August 15, 2025
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Cannot activate InstaLOD Free licence after re-installing Windows
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1
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378
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August 8, 2025
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InstaLOD plugin for UE5.2 and UE5.7
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4
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635
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August 7, 2025
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How to obtain the InstaLOD C++ SDK and integrate it into VS2
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1
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366
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August 5, 2025
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InstaLOD is not merging/creating textures
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2
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440
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July 21, 2025
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Occlusion culling -- camera based mode
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2
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420
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July 9, 2025
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Is it possible to preview material channels?
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1
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380
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June 30, 2025
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Bad marge uv texture
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10
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607
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June 25, 2025
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Unreal engine 5.4 cant compile the plugin
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9
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1719
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June 18, 2025
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Automatically Remove Hidden Geometry with Occlusion Culling in InstaLOD Studio
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0
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432
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June 17, 2025
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Getting Started With Material Merging in InstaLOD Studio
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0
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467
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May 30, 2025
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Pipeline Download
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14
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3667
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May 28, 2025
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