New Tutorial: Multi-Material UV Unwrapping for Superior Texture Quality
Get the better quality textures at lower resolutions by preparing your models for InstaMAT’s Multi-Material (Unified) workflow! This tutorial walks through the complete workflow from InstaLOD to InstaMAT.
What you’ll learn:
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How to organize meshes into logical material sections for optimal UV distribution -
Using InstaLOD’s UV Unwrap Mesh operation with Hard Surface Axial strategy -
Setting up Multi-Material Unified projects in InstaMAT -
Transferring existing layer stacks between projects automatically -
Comparing single-tile vs multi-material results side-by-side
The results are stunning: achieve 2K quality that rivals single-tile 4K textures by maximizing texel density across multiple UV tiles. Perfect for close-up renders and high-fidelity visualization work.
Watch now and level up your texturing workflow! ![]()
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