After launching the software, the UI displays graphical glitches, but the buttons can be clicked and respond correctly.Updating the graphics driver, reinstalling the software, and closing unrelated startup programs have all been attempted, yet the issue remains unresolved.
Operating System: Microsoft Windows 10 Pro, Version 10.0.19045 Graphics Hardware: NVIDIA RTX A5000 Professional Graphics Card Graphics Driver: NVIDIA RTX Enterprise Driver, Version 595.97, Driver Release Date: Tuesday, March 24, 2026
I’m also a workstation GPU user and have commented here about the same issue. They have told me they are looking into it. I have a Nvidia RTX 4000 Ada Lovelace Generation, which is for workstations as yours is. I would suggest you to try the older 582.41 driver. Obviously I cannot guarantee. That solved the UI distortion for me.
A different problem is performance, for example working with the Element Graph. In my case the interface sliders start to stutter and become slow after a a while. Would be nice to hear how it is for you.
From what I have read, performance issues can come from workstation drivers being more conservative. They prioritize stability, ECC memory, certified CAD/DCC pipelines and predictable performance, but not aggressive real-time optimizations that GeForce drivers use for creative apps.
Hopefully there will be made optimisations for that in a near future,
I’m only talking about my Element Graph experience, because it’s what I’m trying to learn in InstaMAT.
Performance wise, it’s unfortunately still terrible after a while. Everything starts to slow down and stutter/jump. I have about 5 sec delays when moving around nodes, slider adjutment can only be numerical, for the same jumpy behaviour. You do not know how much inertia is still in the sliders until a bit after mouse button release. It’s probably even more frustrating for beginners, which is what I am, because having fast or realtime visual feedback helps a lot. I sit in front of the screen, pull with the mouse, and keep staring at the screen to see if the command even went somewhere. It makes me feel like when sitting in front of a too old Pc with outdated OS, where you are guessing/hoping/praying all the time, for if it’s gonna happen or if it’s gonna crash, or if after waiting a while, suddenly 10 successive clicks will be executed in avalanche . I don’t want to be negative but it’s between frustrating and infuriating. Sorry.
I’m finally trying out 566.36 driver, like you suggested time ago, even if it’s from 2024 and not workstation GPU specific. I really hope it will make a difference for good. I’d like to stay.
Maybe there are not many Workstation users with CAD oriented GPU’s using InstaMAT, and so it’s not a majority audience to invest into, because otherwise it’s gonna be a big hurdle I guess. Hopefully not.
All the best, for all of you, Debe. All of you are very supportive, but this has inevitably more to do with the innards of Instamat or Nvidia drivers, so, patience as long as it lasts.
566.36 seems to be working better, which is a big relief.
On the other hand I think it starts to become a dead end alley.
Just as an example, I’m trying to use ComfyUI inside a container for privacy reasons, and having trouble with CUDA 12.7 that is linked to this driver.
More up to date ones seem not to work , so you have to go even further back to 12.6 or so. It’s just an example, but there will probably be more and more like that over time.
If newer workstation drivers, or compatible Geforce drivers would work well with Instamat and workstation GPU’s, this would not be necessary.
I’m not a developer, but I think a good solution seems to be increasingly urgent.
Hi, happy to know it helped.
If you experience performance issues, like @debe suggests, driver 566.36, even being a Geforce one from 2024, I’ve tried and it seems to help. Let’s hope a better solution will come in a near future, which wont force workstation users like us to give up on Instamat at some point.
Thank you both for trying out and the feedback! I’ll report your findings internally and we will further investigate the issue with the workstation drivers.
For your records.
Second step into the backwards time tunnel. Have to go back from DaVinci Resolve 21 to 19 because it’s incompatible with older CUDA versions, refuses to open, and I still want to keep Instamat performing normally, at the moment.
DaVinci Resolve projects from before downgrading do not open anymore.