I’d like to add a tread pattern on a tire, but it seems like the only way to do this is to either paint by hand or mask off an element layer and then duplicate it several times at different rotations. Is there a simple way to create regular patterns like this?
Hello @jdeut and welcome to the community!
I think there are a some workflows that could work. The first that comes to my mind would be using the Element Graph to create the pattern and apply it as Normal Information to the Tire in Asset Texturing. Let me know if you need help to create such a pattern.
Thanks.
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