Hi, I’m looking to sample colors from a background image and use the colors + sample positions to drive a filter effect in the foreground, like brush strokes or other effects. This is building on the scatter tutorial that was published + available in instamat.
It seems like the tile scatter node has this information already, and I am wondering if I can use it in any way before I go too far writing expressions to sample points in combination with a transform node.
One option I believe might help is by using the Tile Scatter node’s Flood Fill output in combination with the Flood Fill Extract Property node. This node is able to extract information such as the position, UV, BBox Size, World Position, World UV, and World BBox from each tile.